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Monarch of Pharloom and Primal Source of Silk - Monarch of Pharloom and Primal Source of Silk

Grand Mother Silk

Heart of the Haunting, Long Lulled to Slumber

Complete guide to Grand Mother Silk, the final boss of Act 2 in Hollow Knight: Silksong. Monarch of Pharloom and heart of the Haunting.

Overview

Grand Mother Silk

!Grand Mother Silk, Monarch of Pharloom and Primal Source of Silk

""Monarch of Pharloom, and the primal source of [Silk](/items/silk). Heart of the Haunting, long lulled to slumber and desperate to wake. The higher being's threads stretched throughout Pharloom, snaring its bugs and driving them to madness and discord.""

>

"— [Hunter](/crests/hunter)'s Journal Entry"

phase 1 Attacks

Pin Flurry

2 Masks

Random direction pins (vertical/horizontal) sent at Hornet with varying timing

Telegraph:Two sets of three pins appear stationary
Counter:Pins have no hitbox until moving - use delay to position safely

Claw Swipe

2 Masks

Claws swipe across arena ending with upward swipe, while 6 pins rain down

Telegraph:Grand Mother Silk raises claws for sweeping motion
Counter:Stay in middle of arena to avoid upward swipe and dodge falling pins

Silk Field

3 Masks

Screen-wide indicator lines trigger cutscene and massive damage if hit

Telegraph:Shriek followed by indicator lines across screen
Counter:Avoid all indicator lines completely - position in gaps between lines

Pin Walls

2 Masks

Horizontal pin attacks from both directions simultaneously

Telegraph:Two sets of three pins appear on both sides
Counter:Use Faydown Cloak for easier dodging through pin gaps

phase 2 Attacks

Pin Rain

2 Masks

All 6 pins sent vertically down at Hornet's position

Telegraph:All 6 pins appear above arena
Counter:Constant horizontal movement to avoid concentrated pin drops

Pin Barrage

2 Masks

Three sets of pins alternating horizontal/vertical directions

Telegraph:Multiple pin sets appear in sequence
Counter:Track pattern changes and position between alternating directions

Double Silk Field

3 Masks

Two overlapping sets of indicator lines with reduced safe spaces

Telegraph:Extended shriek with double indicator pattern
Counter:Find narrow gaps between both indicator sets

Faster Attacks

2 Masks

Phase 1 attacks return with significantly increased speed

Telegraph:All previous attacks with reduced wind-up time
Counter:Anticipate attacks earlier, rely on muscle memory from phase 1

Debris Rain

2 Masks

Raining rocks and debris from ceiling in indicated areas

Telegraph:Thick silk lines appear followed by environmental changes
Counter:Move to areas without silk line indicators, avoid debris impact zones

Ground Pins

1 Mask

Pins rise from ground, destructible with 2 needle hits

Telegraph:Thin silk lines appear on ground
Counter:Attack pins immediately or retreat - pins disappear after next attack

phase 3 Attack

Maximum Speed

2-3 Masks

All attacks become extremely fast with minimal reaction time

Telegraph:Final shriek with increased movement speed
Counter:Perfect positioning and prediction required, focus on survival

Rewards

Guaranteed Drops

🎁
Journal Entry #1
lore
100%

Hunter's Journal completion

🎁
Weaver Queen Achievement
achievement
100%

Defeat Grand Mother Silk and bind her power

🎁
Story Progression
progression
100%

Act 2 completion and story advancement

Possible Drops

🎁
Snared Silk Achievement
achievement

Defeat Grand Mother Silk and entrap her with the Soul Snare

🎁
Twisted Child Achievement
achievement

Defeat Grand Mother Silk while cursed

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